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Project AURA achievements

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85 achievements % of all players

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Trained
Complete the first 4 tutorials.
49%
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Well Trained
Complete all the tutorials.
41%
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Experimental Colony
Reach the category of Experimental Colony for your colony
33%
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Trader
Unlock the market of any Corporation.
23%
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Researcher
Learn a technology from any Corp.
19%
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Inventor
Obtain your first Invention Document.
17%
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Seasoned Researcher
Learn a technology from each Corp.
14%
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Settlement
Reach the category of Settlement for your colony
14%
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Diplomat
Unlock the Diplomacy technology of any Corporation.
13%
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Global Trader
Unlock the market of the 4 Corporations.
11%
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Corporate Agent
Build a Corporation Building of any kind.
11%
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Campaign Assistant
Complete the Assistant's Campaign.
10%
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Influential
Craft your first Influence Document of any color.
10%
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Survivor
Build a colony that reaches 100 days of longevity.
9%
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Advanced Settlement
Reach the category of Advanced Settlement for your colony
9%
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Generator
Install improvements to your generator in all the available slots.
9%
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Coder
Develop your first Deciphering Key.
7%
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Seed Restorer
Restore any kind of seed.
6%
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Senior Colonist
Promote a colonist to the Senior rank.
6%
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Experimental City
Reach the category of Experimental City for your colony
6%
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Heavy Manufacturer
Manufacture an Electric Transformer.
6%
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Climate Control
Reach the day 100 without any disaster having penetrated your dome.
5%
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Aircraft Manufacturer
Manufacture an Alpha Ship.
5%
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Meat on the menu
Set up a menu with at least a Sea Worm portion with supplies for more than 10 days.
5%
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Aeronautics
Manufacture a Delta Ship.
4%
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Small City
Reach the category of Small City for your colony
4%
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Code Master
Develop your first Core-Deciphering Key.
4%
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Born to bake
Bake any kind of bread.
4%
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Love is in the air
Put into operation a Zeppelin.
3%
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Four Corps
Have the 4 Corporation Buildings built in your colony.
3%
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Test of time
Build a colony that reaches 1 year of longevity.
3%
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City
Reach the category of City for your colony
3%
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Air Traffic
At least one drone of each type is patrolling the colony.
3%
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Advanced Aeronautics
Manufacture an Omega Ship.
3%
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Tecnophile
Develop to level 6 a Technology.
3%
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Artist
Build an Art Museum.
3%
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Barkeeper
Build a Cantin.
3%
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Master Colonist
Promote a colonist to the Master rank.
3%
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Cinephile
Build a Cinema.
3%
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Librarian
Build a Library.
3%
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Traditionalist
Build a Corporation Monument of any kind.
3%
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Gamer
Build a Video games Room.
3%
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Build a fleet
Your colony counts with 10 or more hangars.
2%
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Naturalistic
Build a Natural Museum.
2%
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Varied Diet
Set up a menu with six different types of food with supplies for more than 10 days.
2%
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Botanist
Your colony counts with 10 or more Greenhouses.
2%
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Wealthy Colony
Earn 1M Synthetic Coins (SC).
2%
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Biomedicine
Craft any kind of medicine.
2%
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Maecenas
Build the 6 entertainment buildings.
2%
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Core Tecnophile
Develop to level 6 a Core-Technology.
2%
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Eco Energy
Build ten Tidal Towers in the colony.
2%
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Politician
Have the 4 Corporation Monuments built in your colony.
1%
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Ambassador
Get the friendship relation with all the corporations at the same time.
1%
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Advanced City
Reach the category of Advanced City for your colony
1%
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Healthy City
After your colony reached level 10, get your average health to a value of 90 or higher.
1%
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Super Engineer Colonist
Promote a colonist to the Super Engineer rank.
1%
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Happy City
After your colony reached level 10, get your average morale to a value of 90 or higher.
1%
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Forewarned
Fill your treatment levels produced in your infirmaries to max level.
1%
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Expansionist 1
Complete the first outer ring of platforms.
1%
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Medical Devices
You have available, in the Health Panel inventory, the 4 different types of medicine.
1%
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Gourmet
Obtain the bonus for three elaborated food categories in your menu.
1%
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Subliminal Advertising
Put into operation a second Zeppelin.
1%
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Big City
Reach the category of Big City for your colony
0%
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Victory Eco
Complete the Eco Corp. Tech-Tree on any difficulty.
0%
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Victory Conservatives
Complete the Conservatives Corp. Tech-Tree on any difficulty.
0%
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Victory Neo Industrial
Complete the Neo Industrial Corp. Tech-Tree on any difficulty.
0%
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Expansionist 2
Complete the second outer ring of platforms.
0%
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Victory Cosmos
Complete the Cosmos Corp. Tech-Tree on any difficulty.
0%
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Expansionist 3
Complete the third outer ring of platforms.
0%
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Rapid Growth
Reach 100 inhabitants before the first 100 days of life of your colony.
0%
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Super City
Reach the category of Super City for your colony
0%
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The Cure
Cure a disease to one or more of your colonists by applying medicines.
0%
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Top Chef
Obtain the bonus for six elaborated food categories in your menu.
0%
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Victory Cultural
Win a game with a Culture victory on any difficulty.
0%
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Winner!
Complete all the four Corporation Victories on any difficulty.
0%
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Climate Master
Reach a year without any disaster having penetrated your dome on ULTRA difficulty.
0%
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Healthy Diet
Set up a menu with six different types of supplements with supplies for more than 10 days.
0%
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Mega Constructor
Reach the level 30 on any difficulty.
0%
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Untouched
Reach the level 10 with 0 casualties on ULTRA difficulty level.
0%
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Victory Conservatives Ultra
Complete the Conservatives Corp. Tech-Tree on ULTRA difficulty.
0%
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Victory Cosmos Ultra
Complete the Cosmos Corp. Tech-Tree on ULTRA difficulty.
0%
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Victory Cultural Ultra
Win a game with a Culture victory on ULTRA difficulty.
0%
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Victory Eco Ultra
Complete the Eco Corp. Tech-Tree on ULTRA difficulty.
0%
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Ultra Mega Constructor
Reach the level 30 on ULTRA difficulty.
0%
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Victory Neo Industrial Ultra
Complete the Neo Industrial Corp. Tech-Tree on ULTRA difficulty.
0%

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